AI Insights · Timothy · July 2022
Top 5 Cat Games on Android in Europe Q2 2022
The top cat-themed games on Android in Europe saw varied performance in Q2 2022, with trends in weekly downloads, revenue, and active users reflecting different user engagement levels.
The top cat-themed games on Android in Europe during Q2 2022 showcased diverse performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
My Talking Tom 2 experienced a notable decrease in weekly downloads, dropping from around 330K in late March to just under 200K by the end of May. However, there was a recovery towards the end of June, with downloads climbing back up to approximately 234K. Weekly revenue for the game peaked at $5.6K in mid-April but later declined to around $3.5K in early June. Active users showed a minor decline from 3.6M in March to about 3.2M in May, before rising again to 3.3M by the end of June.
My Talking Tom Friends saw weekly downloads fluctuate, starting at 315K in late March and dipping to roughly 175K by the end of May, before recovering to nearly 275K in the last week of June. Revenue trends for this game mirrored the download fluctuations, peaking at $3.6K in late March and dropping to $1.7K in late May, with a slight recovery to $2.4K by the end of June. Active users remained relatively stable, ranging from 3.8M in late March to 3.5M by the end of June.
My Talking Angela 2 had a steady download rate of around 250K per week in early Q2, dipping to approximately 178K in mid-June, before rebounding to 243K by the end of the quarter. Revenue followed a similar pattern, with highs of about $4K in late March and lows of $2.5K in mid-May. Active users for this game ranged from 1M in late March to just over 1M by the end of June, indicating a consistent user base.
Talking Tom Gold Run showed a decline in weekly downloads from 263K in late March to around 176K in early June, with a slight increase to 191K by the end of June. Revenue trends were more volatile, peaking at $4.1K in mid-April and dropping to $1.8K in early June, before a modest recovery to $3K by late June. Active users increased steadily, starting at 5.2M in late March and growing to 5.6M by the end of June.
Talking Tom Hero Dash experienced a gradual decline in weekly downloads from 212K in late March to around 148K in early June, with a slight increase to 163K by the end of the quarter. Revenue also declined from $2.3K in early April to $1.2K by the end of June. Active users decreased from 3M in late March to approximately 2.8M by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.